You may have noticed the software on this blog is written in javascript (HTML5 Canvas), with the goal being you don't have to download any software to view the demos.
The trade off is things run much slower than native code. But computers are really fast nowdays & and people's attention span and desire to install software is very low.
Finally there seems to a 3d web standard emerging, WebGL - a 3d version of the 2d canvas library I have been using, and so fits in the same niche described above. Click to find out "does your browser support WebGL?"
Some cool examples: http://www.chromeexperiments.com/webgl
A Tron Lightcycle game on 3d surface: http://cycleblob.com/
Wednesday, April 6, 2011
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